Judging Rubric
Criteria | Definition/Range of Outcomes | SCALED SCORE 1 to 10 1=lowest 10=highest |
Comments |
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1) Innovation of Solution: scale and novelty of the technology being used, and/or the architectural approach taken | •technology or design breaks new ground in the industry at large •project makes a profound break from established design (e.g., implemented in an entirely different programming language, uses an entirely different deployment or infrastructure model, a major new architectural direction) •project adds a major departure from established design •code adds new twist on established design •chosen technology, design, or solution is already deeply established |
1 2 3 4 5 6 7 8 9 10 |
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2) People Impact: total impact of the idea and impact on targeted population | •the functionality provides significant benefit to the "end user" and it has a major positive impact |
1 2 3 4 5 6 7 8 9 10 |
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3) Quality of Presentation: team's ability to present solution | •the presentation clearly articulated the chosen problem and the designed solution was easy to understand. |
1 2 3 4 5 6 7 8 9 10 |
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4) Quality of Final Project: judges can clearly see that that the solution (e.g. prototype, code, etc.) functionality is behaving as expected | •the team presented a working prototype, mock-up, code, or other such solution that portrayed a realistic solution that could continue to be developed (2)•adds functionality beyond that provided by an existing solution |
1 2 3 4 5 6 7 8 9 10 |
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5) Teamwork/Collaboration: team's ability to work together and contribute to project (as evidenced in project brochure and presentation) | •presentation conveyed that: - all team members contributed to solution - each student had a voice in many project decisions - students shared ideas - students worked together to solve problems (3)-all team members--every skill set is represented in the product (4)-every student stated their part of the project and contribution |
1 2 3 4 5 6 7 8 9 10 |
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TOTAL POINTS (5)(50 possible): |